Allied Duel Academy
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Allied Duel Academy

Here you can exchange knowledge about Yu-Gi-Oh and find dueling partners simultaneously. Any questions are gladly answered.
 
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Who are the testers?
James SkullBlood
Wolf_Shadowrider
001067149
Alex Thunderspear
RootinestTootenist
Brandyn
Paul17316ccc
Latest topics
» Last update for a month
3 New Trap Cards I_icon_minitimeSat Oct 05, 2019 10:23 pm by Alex Thunderspear

» HELP BRING BACK THE ACADEMY FROM THE VERGE OF DEATH
3 New Trap Cards I_icon_minitimeTue Jan 29, 2019 7:46 pm by Alex Thunderspear

» I just like to say another hi to all user here
3 New Trap Cards I_icon_minitimeTue Dec 04, 2018 4:41 am by shadowdoom

» some fun decks to use in the latest set
3 New Trap Cards I_icon_minitimeTue Dec 04, 2018 4:40 am by shadowdoom

» Should I Try To Bring Back The Academy?
3 New Trap Cards I_icon_minitimeMon Dec 03, 2018 3:18 pm by shadowdoom

» Can't Believe I forgot This
3 New Trap Cards I_icon_minitimeTue Nov 27, 2018 8:08 pm by Alex Thunderspear

» Assignment #7 - Draw Power!!!
3 New Trap Cards I_icon_minitimeMon Sep 24, 2018 2:25 pm by Alex Thunderspear

» Assignment #7 - Engines Together
3 New Trap Cards I_icon_minitimeMon Sep 24, 2018 2:18 pm by Alex Thunderspear

» Referring Event
3 New Trap Cards I_icon_minitimeWed Sep 19, 2018 6:07 pm by Kakashi Hatake

Last update for a month
3 New Trap Cards I_icon_minitimeSun Apr 15, 2018 2:14 pm by James SkullBlood
Not much happened that was planned to do in this update, seeing how the academy been very slow and almost dead, we have decided to take a break for a month and after a month we will try again.

We've tried our best to keep activity up but since Wolf_Shadowrider couldn't get on to recruit due to his internet, we couldn't keep activity up. I couldn't really recruit as I've gotten a lot busy with school work and stuff. I tried my best to keep activity alive with the event "Referring/Inviting" but no one ever tried to recruit.

Thanks for being here while we was active. We will try again in a month time frame.

The forums will still remain up for anyone who wants to try to help out.

Until next month, this has been JamesSkullBlood and Wolf_Shadowrider signing out. See everyone in a month.

Comments: 8

 

 3 New Trap Cards

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AuthorMessage
James SkullBlood
Founder
James SkullBlood


Duelingbook Name : James SkullBlood
Posts : 146
DP : 117
Join date : 2017-11-29
Age : 24

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PostSubject: 3 New Trap Cards   3 New Trap Cards I_icon_minitimeMon Mar 12, 2018 12:08 am

3 New Trap Cards Act_of10

3 New Trap Cards Clock_10

3 New Trap Cards The_pa10
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https://alliedduelacademy.forumotion.com
Wolf_Shadowrider
Co-Founder
Wolf_Shadowrider


Duelingbook Name : Wolf_Shadowrider
Posts : 152
DP : 186
Join date : 2017-11-30
Age : 24
Location : Florida

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PostSubject: Re: 3 New Trap Cards   3 New Trap Cards I_icon_minitimeMon Mar 12, 2018 4:23 pm

The Clock of Doom could be a bit better if it only activated the double damage effect when it gets destroyed, if it made it to the 4th round maybe it gets destroyed but you avoid damage? Possibly could make it 3 rounds, just suggesting ideas. Path of Greed is a bit overpowered cause yer only taking 100 damage per round while yer opponent gains 100, and it lasts 10 rounds so that could easily last the entire game depending on how quick your/their deck is. Plus that 100 damage makes nearly no difference, definitely would need to amp it up to 500 or 1000 and lower the rounds to 3 or 5.
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James SkullBlood
Founder
James SkullBlood


Duelingbook Name : James SkullBlood
Posts : 146
DP : 117
Join date : 2017-11-29
Age : 24

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PostSubject: Re: 3 New Trap Cards   3 New Trap Cards I_icon_minitimeMon Mar 12, 2018 5:16 pm

Actually that is 100 for every card drawn by the effect.
first turn, you draw 1 card normal draw phase and 1 more card for the path of greed so that is 100
Second turn, you draw 1 card normal draw phase and 2 more cards for the path of greed so that is 200.
Third turn, you draw 1 card normal draw phase and 3 more cards for the path of greed so that is 300

as you get more and more into the phases.
the math of it is like this:
100+200+300+400+500+600+700+800+900+1000=5,500 Life points of damage once it all ends.
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Wolf_Shadowrider
Co-Founder
Wolf_Shadowrider


Duelingbook Name : Wolf_Shadowrider
Posts : 152
DP : 186
Join date : 2017-11-30
Age : 24
Location : Florida

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PostSubject: Re: 3 New Trap Cards   3 New Trap Cards I_icon_minitimeMon Mar 12, 2018 5:18 pm

But that many cards is just ridiculous, not one person would ever not use that.
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Shizuka Junouchi

Shizuka Junouchi


Duelingbook Name : Shizuka Junouchi
Posts : 49
DP : 110
Join date : 2018-03-06

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PostSubject: Re: 3 New Trap Cards   3 New Trap Cards I_icon_minitimeMon Mar 12, 2018 5:33 pm

If you kept the extra card to only one a turn, but kept the damage ramping every turn, it might be alright? It's stop stall decks abusing the he'll if this card.
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paul17316ccc




Duelingbook Name : paul17316ccc
Posts : 66
DP : 225
Join date : 2018-03-09

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PostSubject: Re: 3 New Trap Cards   3 New Trap Cards I_icon_minitimeMon Mar 12, 2018 8:14 pm

yup the draw one is op I can imagine abusing it in my tellarknights
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